I received the Mikasa after completing the Independence day challenges in World of Warships.
I didn't think much of the ship while playing, until I scored a detonation hit on a South Carolina with a single HE round. It was unbelievable.
17 July 2016
10 July 2016
World of Cowards
World of Warships should be renamed to World of Cowards.
World of Warships is a team game that requires people to work and communicate together to win matches. However, the majority of games are filled with people doing their own thing or hiding in the back which is detrimental to the team.
Too often have I moved with a fleet and started engaging the enemy only to find I get focused and die almost instantly because everyone else has turned away and ran in the opposite direction or to the edge of the map.
Here I will break down the cowardice of each class:
Battleship drivers are the absolute worst and biggest cowards in game. Hiding in the rear and pathetically trying to snipe other warships. You can tell if you will get a victory or defeat based on the quality, or lack of battleship skill in match. They are the biggest frustration in game and it screams "wuss". BBs have the most amount of armor and HP yet they are so scared to engage.
Cruisers that run away from destroyers and assisting other battleships and cruisers because they are scared shouldn't be playing. Cruisers are not meant to be rambo and sail straight onto the enemy, they are there to assist others. Fast firing cruisers that are scared and run away from destroyers should uninstall the game.
Destroyers that don't fight other destroyers are next to worthless. If you see enemy DDs pursuing slow moving battleships, help them out and set a smoke screen or engage them. Running around the map without doing damage makes you worthless in the match.
There are other frustrations such as AFKs and Teamkillers. Every ship counts, so having a single AFK can ruin a game. Teamkillers are the worst and Wargaming hasn't done enough to prevent this behavior.
It's a team game. Move together, communicate, and help each other out. Quit being selfish pricks that turn tail as soon as you receive damage.
World of Warships is a team game that requires people to work and communicate together to win matches. However, the majority of games are filled with people doing their own thing or hiding in the back which is detrimental to the team.
Too often have I moved with a fleet and started engaging the enemy only to find I get focused and die almost instantly because everyone else has turned away and ran in the opposite direction or to the edge of the map.
Here I will break down the cowardice of each class:
Battleship drivers are the absolute worst and biggest cowards in game. Hiding in the rear and pathetically trying to snipe other warships. You can tell if you will get a victory or defeat based on the quality, or lack of battleship skill in match. They are the biggest frustration in game and it screams "wuss". BBs have the most amount of armor and HP yet they are so scared to engage.
Cruisers that run away from destroyers and assisting other battleships and cruisers because they are scared shouldn't be playing. Cruisers are not meant to be rambo and sail straight onto the enemy, they are there to assist others. Fast firing cruisers that are scared and run away from destroyers should uninstall the game.
Destroyers that don't fight other destroyers are next to worthless. If you see enemy DDs pursuing slow moving battleships, help them out and set a smoke screen or engage them. Running around the map without doing damage makes you worthless in the match.
There are other frustrations such as AFKs and Teamkillers. Every ship counts, so having a single AFK can ruin a game. Teamkillers are the worst and Wargaming hasn't done enough to prevent this behavior.
It's a team game. Move together, communicate, and help each other out. Quit being selfish pricks that turn tail as soon as you receive damage.
Subscribe to:
Posts (Atom)