06 December 2016

What I hate about Battlefield 1

Battlefield 1 is the only Battlefield series game I have played.

Here are the things I hate as a new player.

  • Extremely cheap deaths. Be prepared to die multiple times in a row right after you spawn. This is what turns me off because it is such a large waste of time coming into a match and dying several times before even being able to move or fire a weapon. 
  • No team-balancing. Enter a game and see the enemy team overwhelmingly outscoring you and has 10 more players than your team. Not even fun and there is not point in even playing because they have you pushed against spawn. 
  • No teamwork. Battlefield 1 feels more like a large Call of Duty map where people are running around doing their own thing without helping each other. I left Call of Duty to play a game that has organization and teamwork but Battlefield is just more of the same. Most of the time you are out solo warrior running across a field with no support and a random enemy gets the drop on you. 
  • Long times for everything. Long load, menu, and deployment time. Incredibly annoying if you are stuck in cheap death mode. 
  • Forget about joining a squad if you are a scout. Want to be sneaky and pick off the enemy team? Don't join a squad as your squad mates will spawn right on top of you shooting like Rambo drawing attention to your position. 
  • Lack of stationary weapons. This is definitely not like Planetside 2 where there is a plethora of weapons and defensive items everywhere. There may be one or two machine gun or artillery pieces, but make no mistake, it is just Call of Duty on a bigger map. 
  • One directional maps. So far most of the maps are more linear with conquest points all lined up in a row. How about a perfectly square or round map with points not in a straight line? 
The game is fun, but there are a lot of things that need to be ironed out before I convert into a Battlefield fanatic. 

17 July 2016

Mikasa World of Warships

I received the Mikasa after completing the Independence day challenges in World of Warships.

I didn't think much of the ship while playing, until I scored a detonation hit on a South Carolina with a single HE round. It was unbelievable.

10 July 2016

World of Cowards

World of Warships should be renamed to World of Cowards.

World of Warships is a team game that requires people to work and communicate together to win matches. However, the majority of games are filled with people doing their own thing or hiding in the back which is detrimental to the team.

Too often have I moved with a fleet and started engaging the enemy only to find I get focused and die almost instantly because everyone else has turned away and ran in the opposite direction or to the edge of the map.

Here I will break down the cowardice of each class:

Battleship drivers are the absolute worst and biggest cowards in game. Hiding in the rear and pathetically trying to snipe other warships. You can tell if you will get a victory or defeat based on the quality, or lack of battleship skill in match. They are the biggest frustration in game and it screams "wuss". BBs have the most amount of armor and HP yet they are so scared to engage.

Cruisers that run away from destroyers and assisting other battleships and cruisers because they are scared shouldn't be playing. Cruisers are not meant to be rambo and sail straight onto the enemy, they are there to assist others. Fast firing cruisers that are scared and run away from destroyers should uninstall the game.

Destroyers that don't fight other destroyers are next to worthless. If you see enemy DDs pursuing slow moving battleships, help them out and set a smoke screen or engage them. Running around the map without doing damage makes you worthless in the match.

There are other frustrations such as AFKs and Teamkillers. Every ship counts, so having a single AFK can ruin a game. Teamkillers are the worst and Wargaming hasn't done enough to prevent this behavior.

It's a team game. Move together, communicate, and help each other out. Quit being selfish pricks that turn tail as soon as you receive damage.